DWG RG-S10854Server sheetchecked 5d ago
Rust
Offline 200.5.55.30:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust, and is it up?
Rust is offline at this moment; 5 days 8 hours ago is when it was last seen. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 23 October 2026.
What location is recorded for Rust?
A region is not published by Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 200.5.55.30:28015 is its address.
On which Rust version is Rust running?
Rust network protocol 2635 and build 168909 on Windows: that is what Rust runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Rust?
No response from Rust; the server was last seen 5 days 8 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for Rust?
Over the last seven days, Rust records #10,854 for player hours: the top 49% of all ranked servers.
Schedules
What wipe schedule has been recorded for Rust?
Too few wipes are on record for Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 7 hours ago.
Map and rules
Which settings does Rust run, and what rules?
No gather rate is stated in the name of Rust. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust?
Rust runs a procedural map, which the game generates.
Tags
Where does Rust appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Rust joined?
Connect with client.connect 200.5.55.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.