StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S13632Server sheetchecked 19d ago

Servidor Bunny Rust

Offline 200.5.55.77:28015 checked 19d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,632top 62%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Servidor Bunny Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
530 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Servidor Bunny Rust online, and what uptime has been recorded?

Servidor Bunny Rust is offline at this moment; 19 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

In which location is Servidor Bunny Rust hosted?

A region is not published by Servidor Bunny Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 200.5.55.77:28015.

On which Rust version is Servidor Bunny Rust running?

Rust network protocol 2634 and build 166652 on Windows: that is what Servidor Bunny Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Servidor Bunny Rust?

The latest refresh records Servidor Bunny Rust as offline, last seen 19 days 17 hours ago.

Against other Rust servers, where is Servidor Bunny Rust placed?

Within the top 62% of all ranked servers: Servidor Bunny Rust at #13,632 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Servidor Bunny Rust?

Servidor Bunny Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for Servidor Bunny Rust?

Gather rate for Servidor Bunny Rust: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Servidor Bunny Rust played?

Servidor Bunny Rust runs a procedural map, which the game generates.

Filters

Where does Servidor Bunny Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, Servidor Bunny Rust is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Servidor Bunny Rust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Servidor Bunny Rust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Servidor Bunny Rust joined?

In Rust, press F1 and type client.connect 200.5.55.77:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded