DWG RG-S15817Server sheetchecked 18d ago
#1 Rust SQlito Server
Offline 200.8.210.10:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:32 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is #1 Rust SQlito Server, and is it online now?
Last seen 18 days 3 hours ago; right now #1 Rust SQlito Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.
What location is recorded for #1 Rust SQlito Server?
A region is not published by #1 Rust SQlito Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 200.8.210.10:28015.
What Rust version is recorded for #1 Rust SQlito Server?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on #1 Rust SQlito Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for #1 Rust SQlito Server?
#1 Rust SQlito Server is not responding at the latest refresh; the last record of it online is 18 days 3 hours ago.
Against other Rust servers, where is #1 Rust SQlito Server placed?
Over the last seven days, #1 Rust SQlito Server records #15,817 for player hours: the top 72% of all ranked servers.
Wipe times
On #1 Rust SQlito Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for #1 Rust SQlito Server?
Once a month, with the force wipe, is when #1 Rust SQlito Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 19 days ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does #1 Rust SQlito Server run, and what rules?
Gather rate for #1 Rust SQlito Server: not stated in the name. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for #1 Rust SQlito Server?
A procedural map, generated by the game, is what #1 Rust SQlito Server runs.
Filters
On Rust Graphs, which lists and filters contain #1 Rust SQlito Server?
These Rust Graphs lists include #1 Rust SQlito Server: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on #1 Rust SQlito Server?
Tags published by #1 Rust SQlito Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^c (Creative): Build what you like: no gathering, sandbox style; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join #1 Rust SQlito Server?
Enter client.connect 200.8.210.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,^m,^c,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.