StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 2d ago

ServerName

Offline 201.10.76.57:28015 checked 2d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
829 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
55 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
131 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
474 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
291 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
215 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ServerName, and is it up?

The current state of ServerName is offline, with the last sighting 2 days ago. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for ServerName?

A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 201.10.76.57:28015.

What Rust version is recorded for ServerName?

Rust network protocol 2635 and build 168909 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for ServerName?

The latest refresh records ServerName as offline, last seen 2 days ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is ServerName placed?

Player hours over seven days place ServerName at #15,383, within the top 70% of ranked servers.

Wipe data

Which times and days are wipes plotted at on ServerName?

Too few wipes are on record for ServerName to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 2 days ago.

Rules and settings

Which rules and settings are recorded for ServerName?

The name of ServerName records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is ServerName played?

ServerName runs a procedural map, which the game generates.

Filters

Where does ServerName appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On ServerName, what is meant by each tag?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to ServerName?

Enter client.connect 201.10.76.57:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded