StatusLive Servers online11,611 Players34,878 Populated2,847 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S13146Server sheetchecked 21d ago

Devblog 65 Legacy Server

Offline 201.10.76.60:28015 checked 21d ago

Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#13,146top 59%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Devblog 65 Legacy Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
214 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
115 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
40 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Devblog 65 Legacy Server, and is it online now?

The current state of Devblog 65 Legacy Server is offline, with the last sighting 21 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for Devblog 65 Legacy Server?

A region is not published by Devblog 65 Legacy Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 201.10.76.60:28015.

What Rust version is recorded for Devblog 65 Legacy Server?

Rust network protocol 2013 on Windows: that is what Devblog 65 Legacy Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Devblog 65 Legacy Server?

The latest refresh records Devblog 65 Legacy Server as offline, last seen 21 days 15 hours ago.

In the rankings, which position does Devblog 65 Legacy Server hold?

Over the last seven days, Devblog 65 Legacy Server records #13,146 for player hours: the top 59% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Devblog 65 Legacy Server?

The record of Devblog 65 Legacy Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 16 hours ago.

Rules and settings

Which settings does Devblog 65 Legacy Server run, and what rules?

No gather rate is stated in the name of Devblog 65 Legacy Server. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for Devblog 65 Legacy Server?

A procedural map, generated by the game, is what Devblog 65 Legacy Server runs.

Tags

On Rust Graphs, which lists and filters contain Devblog 65 Legacy Server?

The Rust Graphs lists that carry Devblog 65 Legacy Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

Which meaning is attached to each tag on Devblog 65 Legacy Server?

Tags published by Devblog 65 Legacy Server, and read by the game's server browser: mp30 (Max players): Slots: 30; v2013 (Protocol): Join only if your game is on protocol 2013; h241a841b (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Devblog 65 Legacy Server?

Enter client.connect 201.10.76.60:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players Slots: 30.
v2013
Protocol Join only if your game is on protocol 2013.

Other

h241a841b
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded