StatusLive Servers online11,798 Players68,197 Populated3,637 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S15987Server sheetchecked 22d ago

Devblog 65 Legacy Server

Offline 201.10.76.63:28015 checked 22d ago

Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,987top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Devblog 65 Legacy Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
513 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Devblog 65 Legacy Server, and is it online now?

The current state of Devblog 65 Legacy Server is offline, with the last sighting 22 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

What location is recorded for Devblog 65 Legacy Server?

A region is not published by Devblog 65 Legacy Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 201.10.76.63:28015.

What Rust version is recorded for Devblog 65 Legacy Server?

The platform is Windows and the version is Rust network protocol 2013 on Devblog 65 Legacy Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Devblog 65 Legacy Server?

Devblog 65 Legacy Server is not responding at the latest refresh; the last record of it online is 22 days 9 hours ago.

What rank has been recorded for Devblog 65 Legacy Server?

Player hours over seven days place Devblog 65 Legacy Server at #15,987, within the top 71% of ranked servers.

Wipe data

On Devblog 65 Legacy Server, when do wipes occur?

Too few wipes are on record for Devblog 65 Legacy Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 22 days 10 hours ago the current world was made.

Map and rules

Which settings does Devblog 65 Legacy Server run, and what rules?

No gather rate is stated in the name of Devblog 65 Legacy Server. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Devblog 65 Legacy Server loaded?

A procedural map, generated by the game, is what Devblog 65 Legacy Server runs.

Filters

Where does Devblog 65 Legacy Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Devblog 65 Legacy Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.

On Devblog 65 Legacy Server, what is meant by each tag?

Tags published by Devblog 65 Legacy Server, and read by the game's server browser: mp30 (Max players): The slot count is 30; v2013 (Protocol): To join, your game must be on protocol 2013; h241a841b (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Devblog 65 Legacy Server?

Connect with client.connect 201.10.76.63:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players The slot count is 30.
v2013
Protocol To join, your game must be on protocol 2013.

Other

h241a841b
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded