StatusLive Servers online11,834 Players76,849 Populated3,824 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S13767Server sheetchecked 21d ago

Devblog 65 Legacy Server

Offline 201.10.76.6:28015 checked 21d ago

Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#13,767top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Devblog 65 Legacy Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
667 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
87 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
179 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
162 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Devblog 65 Legacy Server online, and what uptime has been recorded?

Last seen 21 days 8 hours ago; right now Devblog 65 Legacy Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 5 October 2026.

In which location is Devblog 65 Legacy Server hosted?

There is no region published by Devblog 65 Legacy Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 201.10.76.6:28015 is its address.

On which Rust version is Devblog 65 Legacy Server running?

On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Devblog 65 Legacy Server?

The latest refresh records Devblog 65 Legacy Server as offline, last seen 21 days 8 hours ago.

Against other Rust servers, where is Devblog 65 Legacy Server placed?

Player hours over seven days place Devblog 65 Legacy Server at #13,767, within the top 61% of ranked servers.

Wipe data

What wipe schedule has been recorded for Devblog 65 Legacy Server?

The record of Devblog 65 Legacy Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 21 days 10 hours ago.

Settings

What settings and rules apply on Devblog 65 Legacy Server?

The name of Devblog 65 Legacy Server records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is Devblog 65 Legacy Server played?

Devblog 65 Legacy Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Devblog 65 Legacy Server?

These Rust Graphs lists include Devblog 65 Legacy Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

On Devblog 65 Legacy Server, what is meant by each tag?

mp30 (Max players): Slots: 30; v2013 (Protocol): To join, your game must be on protocol 2013; h5cf11350 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Devblog 65 Legacy Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Devblog 65 Legacy Server?

Connect with client.connect 201.10.76.6:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players Slots: 30.
v2013
Protocol To join, your game must be on protocol 2013.

Other

h5cf11350
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded