DWG RG-S11716Server sheetchecked 29d ago
Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Dark Night Club X5 PvE Zombie, and is it online now?
Dark Night Club X5 PvE Zombie is offline at this moment; 29 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 27 September 2026.
What location is recorded for Dark Night Club X5 PvE Zombie?
No region is published by Dark Night Club X5 PvE Zombie. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 201.187.211.206:28015.
What Rust version is recorded for Dark Night Club X5 PvE Zombie?
On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Dark Night Club X5 PvE Zombie?
The latest refresh records Dark Night Club X5 PvE Zombie as offline, last seen 29 days ago.
What rank has been recorded for Dark Night Club X5 PvE Zombie?
Over the last seven days, Dark Night Club X5 PvE Zombie records #11,716 for player hours: the top 49% of all ranked servers.
Wipe times
On Dark Night Club X5 PvE Zombie, when do wipes occur?
Estimated from the force wipe is when Dark Night Club X5 PvE Zombie's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 39 days 23 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for Dark Night Club X5 PvE Zombie?
5x gather is stated in the name of Dark Night Club X5 PvE Zombie. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for Dark Night Club X5 PvE Zombie?
Size 3,500 with seed 674960: that is the procedural map Dark Night Club X5 PvE Zombie runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Dark Night Club X5 PvE Zombie?
The Rust Graphs lists that carry Dark Night Club X5 PvE Zombie are: 5x Rust servers, by gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
On Dark Night Club X5 PvE Zombie, what is meant by each tag?
The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Dark Night Club X5 PvE Zombie joined?
Connect with client.connect 201.187.211.206:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.
Server tags
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded
Game
gmvanilla
mp30
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
