DWG RG-S15498Server sheetchecked 37d ago
Dark Night Club X5 PvE Zombie
Offline 201.187.215.57:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 20:37 UTC41d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Dark Night Club X5 PvE Zombie, and is it online now?
The current state of Dark Night Club X5 PvE Zombie is offline, with the last sighting 37 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
What location is recorded for Dark Night Club X5 PvE Zombie?
A region is not published by Dark Night Club X5 PvE Zombie. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 201.187.215.57:28015.
What Rust version is recorded for Dark Night Club X5 PvE Zombie?
Rust network protocol 2633 and build 164530 on Windows: that is what Dark Night Club X5 PvE Zombie runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Dark Night Club X5 PvE Zombie?
No response from Dark Night Club X5 PvE Zombie; the server was last seen 37 days 8 hours ago.
What rank has been recorded for Dark Night Club X5 PvE Zombie?
Over the last seven days, Dark Night Club X5 PvE Zombie records #15,498 for player hours: the top 68% of all ranked servers.
Schedules
On Dark Night Club X5 PvE Zombie, what does the data show for wipe day?
At their busiest, its recent wipes drew 3 players on average. At 6 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Dark Night Club X5 PvE Zombie?
The force wipe is the only wipe at Dark Night Club X5 PvE Zombie, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 7 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which rules and settings are recorded for Dark Night Club X5 PvE Zombie?
The name records 5x gather for Dark Night Club X5 PvE Zombie. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Which map has Dark Night Club X5 PvE Zombie loaded?
Size 3,500 with seed 674960: that is the procedural map Dark Night Club X5 PvE Zombie runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Dark Night Club X5 PvE Zombie appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, by gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meaning is attached to each tag on Dark Night Club X5 PvE Zombie?
Tags published by Dark Night Club X5 PvE Zombie, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Dark Night Club X5 PvE Zombie?
Connect with client.connect 201.187.215.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
Server tags
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded
Game
gmvanilla
mp30
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
