StatusLive Servers online11,668 Players33,864 Populated2,833 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S15498Server sheetchecked 37d ago

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 37d ago

5x monthly wipes vanillamoddedoxidepve
Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#15,498top 68%
Last wipe41d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dark Night Club X5 PvE Zombie
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC41d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Dark Night Club X5 PvE Zombie, and is it online now?

The current state of Dark Night Club X5 PvE Zombie is offline, with the last sighting 37 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

What location is recorded for Dark Night Club X5 PvE Zombie?

A region is not published by Dark Night Club X5 PvE Zombie. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 201.187.215.57:28015.

What Rust version is recorded for Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 164530 on Windows: that is what Dark Night Club X5 PvE Zombie runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Dark Night Club X5 PvE Zombie?

No response from Dark Night Club X5 PvE Zombie; the server was last seen 37 days 8 hours ago.

What rank has been recorded for Dark Night Club X5 PvE Zombie?

Over the last seven days, Dark Night Club X5 PvE Zombie records #15,498 for player hours: the top 68% of all ranked servers.

Schedules

On Dark Night Club X5 PvE Zombie, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 6 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Dark Night Club X5 PvE Zombie?

The force wipe is the only wipe at Dark Night Club X5 PvE Zombie, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 7 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Dark Night Club X5 PvE Zombie?

The name records 5x gather for Dark Night Club X5 PvE Zombie. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has Dark Night Club X5 PvE Zombie loaded?

Size 3,500 with seed 674960: that is the procedural map Dark Night Club X5 PvE Zombie runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Dark Night Club X5 PvE Zombie appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, by gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meaning is attached to each tag on Dark Night Club X5 PvE Zombie?

Tags published by Dark Night Club X5 PvE Zombie, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Dark Night Club X5 PvE Zombie?

Connect with client.connect 201.187.215.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded