StatusLive Servers online11,608 Players34,356 Populated2,818 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S4395Server sheetchecked 3h ago

Test Server - Dont enter

Offline 201.254.79.106:28015 checked 3h ago

monthly wipes moddedcarbon
Connect
Players now 1/ 3 33% full
7-day average1peak 2
Rank#4,395top 20%
Last wipe17h agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Test Server - Dont enter
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap4.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UTC17h ago – – running 2
Fri 23 Oct, 23:38 UTC5d ago 2 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test Server - Dont enter, and is it online now?

The current state of Test Server - Dont enter is offline, with the last sighting 3 hours ago. For the last 7 full days the record is 52 of 168 hours up, 31% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Test Server - Dont enter hosted?

A region is not published by Test Server - Dont enter. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 201.254.79.106:28015 is its address.

On which Rust version is Test Server - Dont enter running?

On Windows, Test Server - Dont enter runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Test Server - Dont enter?

No response from Test Server - Dont enter; the server was last seen 3 hours ago. The seven-day mean is 1 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.

What rank has been recorded for Test Server - Dont enter?

Player hours over seven days place Test Server - Dont enter at #4,395, within the top 20% of ranked servers.

Wipe times

On Test Server - Dont enter, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Test Server - Dont enter?

At Test Server - Dont enter the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does Test Server - Dont enter run, and what rules?

No gather rate is stated in the name of Test Server - Dont enter. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Test Server - Dont enter played?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

Lists and filters

Where does Test Server - Dont enter appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server - Dont enter is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Test Server - Dont enter?

The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Test Server - Dont enter?

Connect with client.connect 201.254.79.106:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players Slots: 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded