DWG RG-S4395Server sheetchecked 3h ago
Test Server - Dont enter
Offline 201.254.79.106:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC17h ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Test Server - Dont enter, and is it online now?
The current state of Test Server - Dont enter is offline, with the last sighting 3 hours ago. For the last 7 full days the record is 52 of 168 hours up, 31% of the time. First seen by Rust Graphs on 17 October 2026.
In which location is Test Server - Dont enter hosted?
A region is not published by Test Server - Dont enter. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 201.254.79.106:28015 is its address.
On which Rust version is Test Server - Dont enter running?
On Windows, Test Server - Dont enter runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Test Server - Dont enter?
No response from Test Server - Dont enter; the server was last seen 3 hours ago. The seven-day mean is 1 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.
What rank has been recorded for Test Server - Dont enter?
Player hours over seven days place Test Server - Dont enter at #4,395, within the top 20% of ranked servers.
Wipe times
On Test Server - Dont enter, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
What wipe schedule has been recorded for Test Server - Dont enter?
At Test Server - Dont enter the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which settings does Test Server - Dont enter run, and what rules?
No gather rate is stated in the name of Test Server - Dont enter. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Test Server - Dont enter played?
A procedural map, generated by the game, is what Test Server - Dont enter runs.
Lists and filters
Where does Test Server - Dont enter appear among the Rust Graphs lists and filters?
On Rust Graphs, Test Server - Dont enter is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Test Server - Dont enter?
The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Test Server - Dont enter?
Connect with client.connect 201.254.79.106:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8
Game
gmvanilla
mp3
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.