StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h28 Interval5 min Date28 OCT 2026

DWG RG-S13843Server sheetchecked 24d ago

Test Server - Dont enter

Offline 201.254.80.61:28015 checked 24d ago

monthly wipes moddedcarbon
Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#13,843top 61%
Last wipe25d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server - Dont enter
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server - Dont enter, and is it up?

Last seen 24 days 4 hours ago; right now Test Server - Dont enter is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is Test Server - Dont enter hosted?

No region is published by Test Server - Dont enter. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 201.254.80.61:28015 is its address.

On which Rust version is Test Server - Dont enter running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Test Server - Dont enter. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Test Server - Dont enter?

Test Server - Dont enter is not responding at the latest refresh; the last record of it online is 24 days 4 hours ago.

Against other Rust servers, where is Test Server - Dont enter placed?

Within the top 61% of all ranked servers: Test Server - Dont enter at #13,843 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Test Server - Dont enter?

An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Test Server - Dont enter run, and what rules?

Gather rate for Test Server - Dont enter: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Test Server - Dont enter loaded?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

Tags

Where does Test Server - Dont enter appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server - Dont enter is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Test Server - Dont enter?

The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Test Server - Dont enter?

Enter client.connect 201.254.80.61:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded