DWG RG-S15341Server sheetchecked 1d ago
云聚乐 Rust Server 测试服务器演示服务器
Offline EA 202.189.11.108:10070 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 08:43 UTC, in 16h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is 云聚乐 Rust Server 测试服务器演示服务器 online, and what uptime has been recorded?
Last seen 33 hours ago; right now 云聚乐 Rust Server 测试服务器演示服务器 is offline. About 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 151 of 168 hours up, 90% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
What does the recorded performance of 云聚乐 Rust Server 测试服务器演示服务器 show?
The last 48 hours give an average of 216 server fps and a floor of 186. Counted at its highest: 8,961 entities, buildings, deployables and the rest of the world included. 899 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for 云聚乐 Rust Server 测试服务器演示服务器?
In Asia 云聚乐 Rust Server 测试服务器演示服务器 lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 202.189.11.108:10070.
On which Rust version is 云聚乐 Rust Server 测试服务器演示服务器 running?
Rust network protocol 2634 and build 166586 on Windows: that is what 云聚乐 Rust Server 测试服务器演示服务器 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on 云聚乐 Rust Server 测试服务器演示服务器?
The latest refresh records 云聚乐 Rust Server 测试服务器演示服务器 as offline, last seen 33 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does 云聚乐 Rust Server 测试服务器演示服务器 hold?
The same seven-day player-hour count places 云聚乐 Rust Server 测试服务器演示服务器 at #481 within Asia, #15,341 across all ranked servers and in the top 69% of them. Within the quad group it places #617.
Schedules
Which times and days are wipes plotted at on 云聚乐 Rust Server 测试服务器演示服务器?
An estimate from biweekly: 14 days after its last wipe gives 云聚乐 Rust Server 测试服务器演示服务器's next wipe. It is due to wipe next on Friday 30 October at 08:43 UTC. The world it runs now was made 27 days 7 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
What settings and rules apply on 云聚乐 Rust Server 测试服务器演示服务器?
No gather rate is stated in the name of 云聚乐 Rust Server 测试服务器演示服务器. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has 云聚乐 Rust Server 测试服务器演示服务器 loaded?
Seed 15 and size 1,500 define the procedural map 云聚乐 Rust Server 测试服务器演示服务器 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain 云聚乐 Rust Server 测试服务器演示服务器?
On Rust Graphs, 云聚乐 Rust Server 测试服务器演示服务器 is placed in these lists: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
On 云聚乐 Rust Server 测试服务器演示服务器, what is meant by each tag?
Tags published by 云聚乐 Rust Server 测试服务器演示服务器, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join 云聚乐 Rust Server 测试服务器演示服务器?
Enter client.connect 202.189.11.108:10070 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166586,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.