DWG RG-S15341Server sheetchecked 10m ago
rustjl.cn
Online EA 202.189.21.178:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for rustjl.cn, and is it up?
Right now, rustjl.cn is recorded as online. Counted from its reported uptime, the last restart was about 8 days 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 4 October 2026 is when Rust Graphs first saw it.
How does rustjl.cn perform, as measured?
160 server fps on average over the last 48 hours, and never under 109. Counted at its highest: 54,576 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,041 MB. Players feel low fps and a climbing entity count as lag.
In which location is rustjl.cn hosted?
The EA tag is how rustjl.cn lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 202.189.21.178:30015.
On which Rust version is rustjl.cn running?
Rust network protocol 2634 and build 166652 on Windows: that is what rustjl.cn runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on rustjl.cn?
At the last refresh, rustjl.cn recorded 0 players across 500 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is rustjl.cn placed?
Across seven days, player hours give rustjl.cn #15,341 globally and #481 in Asia, a top 69% position among ranked servers.
Wipe data
Which times and days are wipes plotted at on rustjl.cn?
An estimate from the force wipe gives rustjl.cn's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 25 days 5 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does rustjl.cn run, and what rules?
The name of rustjl.cn records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is off.
On which map is rustjl.cn played?
Seed 1 and size 3,200 define the procedural map rustjl.cn generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does rustjl.cn appear among the Rust Graphs lists and filters?
These Rust Graphs lists include rustjl.cn: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on rustjl.cn?
The game's server browser reads these tags from rustjl.cn: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join rustjl.cn?
Connect with client.connect 202.189.21.178:30015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.