StatusLive Servers online11,732 Players69,328 Populated3,614 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 7m ago

Allerslevs Test Server

Online 202.36.95.129:29490 checked 7m ago

Connect
Players now 0/ 32 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Allerslevs Test Server
Fig. 2

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:14 UTC23d ago 5 – running 0
Thu 24 Sep, 14:57 UTC33d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 16:44 UTC34d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
646 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
51 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
213 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Allerslevs Test Server online, and what uptime has been recorded?

Right now, Allerslevs Test Server is recorded as online. About 17 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Allerslevs Test Server perform, as measured?

Average server fps over the last 48 hours is 158; the lowest was 54. Counted at its highest: 68,236 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,962 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Allerslevs Test Server?

No region is published by Allerslevs Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.36.95.129:29490.

On which Rust version is Allerslevs Test Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Allerslevs Test Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Allerslevs Test Server?

Current player count on Allerslevs Test Server: 0, of 32 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Allerslevs Test Server hold?

Over the last seven days, Allerslevs Test Server records #15,423 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on Allerslevs Test Server on wipe day?

At their busiest, its recent wipes drew 2 players on average. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On Allerslevs Test Server, when do wipes occur?

No next wipe can be predicted for Allerslevs Test Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 21 hours ago the current world was made.

Settings

Which rules and settings are recorded for Allerslevs Test Server?

Gather rate for Allerslevs Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Allerslevs Test Server loaded?

Size 3,500 with seed 50000: that is the procedural map Allerslevs Test Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Allerslevs Test Server?

These Rust Graphs lists include Allerslevs Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Allerslevs Test Server?

The game's server browser reads these tags from Allerslevs Test Server: gmrust (Game mode): Survival in standard Rust style; mp32 (Max players): 32 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Allerslevs Test Server?

In Rust, press F1 and type client.connect 202.36.95.129:29490 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp32
Max players 32 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded