DWG RG-S4996Server sheetchecked 12m ago
Rust Valley
Online EU 202.36.95.151:20420 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:52 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust Valley, and is it up?
Rust Valley is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Rust Valley perform, as measured?
Average server fps over the last 48 hours is 117; the lowest was 46. Counted at its highest: 116,034 entities, buildings, deployables and the rest of the world included. 5,469 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Valley?
In Europe Rust Valley lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 202.36.95.151:20420.
What Rust version is recorded for Rust Valley?
Rust network protocol 2635 and build 168909 on Linux: that is what Rust Valley runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Rust Valley?
At the last refresh, Rust Valley recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 4. The 48-hour peak falls at 13:00 UTC, averaging 0 players.
Against other Rust servers, where is Rust Valley placed?
Across seven days, player hours give Rust Valley #4,996 globally and #1,706 in Europe, a top 22% position among ranked servers.
Wipe times
What is recorded on Rust Valley on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Valley?
The force wipe is the only wipe at Rust Valley, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does Rust Valley run, and what rules?
The name of Rust Valley records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Valley played?
Size 4,500 with seed 793506323: that is the procedural map Rust Valley runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Rust Valley appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Valley is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Rust Valley, what is meant by each tag?
The game's server browser reads these tags from Rust Valley: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Rust Valley joined?
In Rust, press F1 and type client.connect 202.36.95.151:20420 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.