StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15491Server sheetchecked 40d ago

A Shockbyte Rust Server

Offline 202.36.95.166:22257 checked 40d ago

Connect
Players now 1/ 40 2% full
7-day average0peak –
Rank#15,491top 67%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 08:11 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
270 / 325
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
0 / 8
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
850 / 1000
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
52 / 100
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
914 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is A Shockbyte Rust Server online, and what uptime has been recorded?

A Shockbyte Rust Server is offline at this moment; 40 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 202.36.95.166:22257.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for A Shockbyte Rust Server?

The latest refresh records A Shockbyte Rust Server as offline, last seen 40 days 12 hours ago.

What rank has been recorded for A Shockbyte Rust Server?

Within the top 67% of all ranked servers: A Shockbyte Rust Server at #15,491 for player hours, seven days recorded.

Schedules

On A Shockbyte Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On A Shockbyte Rust Server, when do wipes occur?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 40 days 12 hours ago.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

A Shockbyte Rust Server runs a procedural map of size 5,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is A Shockbyte Rust Server joined?

Enter client.connect 202.36.95.166:22257 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded