DWG RG-S13053Server sheetchecked 10m ago
A Shockbyte Rust Server
Online 202.36.95.170:29833 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:47 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
At this moment A Shockbyte Rust Server is online. About 6 days 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is A Shockbyte Rust Server stable in the figures recorded?
The last 48 hours give an average of 202 server fps and a floor of 112. Counted at its highest: 49,599 entities, buildings, deployables and the rest of the world included. 4,146 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 202.36.95.170:29833 is its address.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 16 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does A Shockbyte Rust Server hold?
Over the last seven days, A Shockbyte Rust Server records #13,053 for player hours: the top 59% of all ranked servers.
Schedules
On A Shockbyte Rust Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On A Shockbyte Rust Server, when do wipes occur?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 21 hours ago.
Settings
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Seed 50000 and size 3,000 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is A Shockbyte Rust Server joined?
Connect with client.connect 202.36.95.170:29833: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp16
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.