DWG RG-S15115Server sheetchecked 12d ago
A Shockbyte Rust Server
Offline 202.36.95.209:28711 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:09 UTC21d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:43 UTC39d ago | 5 | halved by day 3 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte Rust Server, and is it online now?
The current state of A Shockbyte Rust Server is offline, with the last sighting 12 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 202.36.95.209:28711.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 12 days 13 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #15,115 for player hours: the top 70% of all ranked servers.
Wipe data
What is recorded on A Shockbyte Rust Server on wipe day?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.
On A Shockbyte Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 7 hours ago.
Rules and settings
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Seed 1189141156 and size 1,800 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): 167058 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 202.36.95.209:28711 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp30
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.