DWG RG-S15021Server sheetchecked 7m ago
A Shockbyte Rust Server
Online 202.36.95.232:21457 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:28 UTC13d ago | 3 | – | running | 0 |
| Wed 7 Oct, 15:04 UTC21d ago | 4 | halved by day 1 | 7.4 days | 0 |
| Wed 30 Sep, 14:12 UTC28d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Shockbyte Rust Server, and is it up?
Right now, A Shockbyte Rust Server is recorded as online. About 41 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of A Shockbyte Rust Server show?
112 server fps on average over the last 48 hours, and never under 80. Counted at its highest: 104,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,649 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.36.95.232:21457.
On which Rust version is A Shockbyte Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on A Shockbyte Rust Server?
0 of 16 slots on A Shockbyte Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for A Shockbyte Rust Server?
Player hours over seven days place A Shockbyte Rust Server at #15,021, within the top 68% of ranked servers.
Schedules
What is recorded on A Shockbyte Rust Server on wipe day?
The recent wipes averaged a busiest count of 4 players. At 17 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 20 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is A Shockbyte Rust Server played?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): Slots: 16; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join A Shockbyte Rust Server?
Connect with client.connect 202.36.95.232:21457: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp16
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.