Fig. 1Players on Raidborn | EU | Biweekly | Vanilla 10.15RG-S15226-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15226-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15226-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 14 OctMon 12 OctSat 10 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
ScheduleExpected wipesRG-S15226-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 21:02 UTC13d ago
1
–
running
0
Mon 12 Oct, 15:50 UTC15d ago
1
held half
2.2 days
0
Sat 10 Oct, 14:54 UTC17d ago
1
held half
2 days
0
Thu 8 Oct, 14:32 UTC19d ago
1
held half
2 days
0
Wed 7 Oct, 17:05 UTC20d ago
0
–
0.9 days
0
Tue 6 Oct, 15:05 UTC21d ago
1
–
1.1 days
0
Mon 5 Oct, 15:48 UTC22d ago
1
–
1 days
0
Fri 2 Oct, 10:16 UTC25d ago
3
halved by day 1
3.2 days
0
Thu 1 Oct, 18:36 UTCFW26d ago
3
–
0.7 days
0
Mon 28 Sep, 11:19 UTC29d ago
3
held half
3.3 days
0
Sun 27 Sep, 17:20 UTC30d ago
5
–
0.7 days
5
Tue 22 Sep, 09:32 UTC35d ago
4
held half
5.3 days
0
Mon 21 Sep, 09:06 UTC36d ago
3
–
1 days
0
Sun 20 Sep, 12:46 UTC37d ago
2
–
0.8 days
0
Fri 18 Sep, 13:20 UTC39d ago
4
–
2 days
0
Fri 18 Sep, 05:05 UTC40d ago
4
–
0.3 days
0
Thu 17 Sep, 16:48 UTC40d ago
2
–
0.5 days
0
Thu 17 Sep, 09:39 UTC40d ago
2
–
0.3 days
0
Tue 15 Sep, 07:35 UTC43d ago
2
held half
2.1 days
0
Mon 14 Sep, 15:14 UTC43d ago
2
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15226-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is Raidborn | EU | Biweekly | Vanilla 10.15 online, and what uptime has been recorded?
Last seen 11 days 2 hours ago; right now Raidborn | EU | Biweekly | Vanilla 10.15 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
2.
In which location is Raidborn | EU | Biweekly | Vanilla 10.15 hosted?
Europe is where the name of Raidborn | EU | Biweekly | Vanilla 10.15 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 202.36.95.26:28015.
3.
On which Rust version is Raidborn | EU | Biweekly | Vanilla 10.15 running?
On Linux, Raidborn | EU | Biweekly | Vanilla 10.15 runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
4.
What does the population history show for Raidborn | EU | Biweekly | Vanilla 10.15?
No response from Raidborn | EU | Biweekly | Vanilla 10.15; the server was last seen 11 days 2 hours ago.
5.
In the rankings, which position does Raidborn | EU | Biweekly | Vanilla 10.15 hold?
Player hours over seven days place Raidborn | EU | Biweekly | Vanilla 10.15 at #15,226, within the top 70% of ranked servers.
Schedules
6.
What happens on Raidborn | EU | Biweekly | Vanilla 10.15 on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
7.
What wipe schedule has been recorded for Raidborn | EU | Biweekly | Vanilla 10.15?
There is no next wipe to predict at Raidborn | EU | Biweekly | Vanilla 10.15, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 13 days 10 hours ago.
Settings
8.
Which settings does Raidborn | EU | Biweekly | Vanilla 10.15 run, and what rules?
The name of Raidborn | EU | Biweekly | Vanilla 10.15 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
9.
On which map is Raidborn | EU | Biweekly | Vanilla 10.15 played?
Seed 692 and size 4,000 define the procedural map Raidborn | EU | Biweekly | Vanilla 10.15 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
10.
Where does Raidborn | EU | Biweekly | Vanilla 10.15 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Raidborn | EU | Biweekly | Vanilla 10.15: Europe servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
11.
Which meaning is attached to each tag on Raidborn | EU | Biweekly | Vanilla 10.15?
The game's server browser reads these tags from Raidborn | EU | Biweekly | Vanilla 10.15: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
12.
How is Raidborn | EU | Biweekly | Vanilla 10.15 joined?
Connect with client.connect 202.36.95.26:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/4druPv38qS.
NotesAnswered from the figuresRG-S15226-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in standard Rust style.
mp125
Max playersThe slot count is 125.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolJoin only if your game is on protocol 2634.
cs167781
Build167781 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15226-11 · Sheet 11 of 11