StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15013Server sheetchecked 6m ago

EXPLODE RUST - EU Dev

Online 202.36.95.51:26412 checked 6m ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 1
Rank#15,013top 67%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on EXPLODE RUST - EU Dev
Fig. 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:57 UTC26d ago 2 – running 0
Mon 28 Sep, 05:44 UTC31d ago 2 halved by day 1 4.6 days 0
Sun 20 Sep, 21:09 UTC38d ago 2 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is EXPLODE RUST - EU Dev online, and what uptime has been recorded?

EXPLODE RUST - EU Dev is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What does the recorded performance of EXPLODE RUST - EU Dev show?

The last 48 hours give an average of 119 server fps and a floor of 81. Counted at its highest: 96,120 entities, buildings, deployables and the rest of the world included. 4,366 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is EXPLODE RUST - EU Dev hosted?

Europe is where the name of EXPLODE RUST - EU Dev points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 202.36.95.51:26412.

What Rust version is recorded for EXPLODE RUST - EU Dev?

On Linux, EXPLODE RUST - EU Dev runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for EXPLODE RUST - EU Dev?

Current player count on EXPLODE RUST - EU Dev: 0, of 75 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does EXPLODE RUST - EU Dev hold?

Player hours over seven days place EXPLODE RUST - EU Dev at #15,013, within the top 67% of ranked servers.

Schedules

What is recorded on EXPLODE RUST - EU Dev on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.5.

On EXPLODE RUST - EU Dev, when do wipes occur?

There is no next wipe to predict at EXPLODE RUST - EU Dev, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 12 hours ago the current world was made.

Settings

Which settings does EXPLODE RUST - EU Dev run, and what rules?

Gather rate for EXPLODE RUST - EU Dev: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for EXPLODE RUST - EU Dev?

EXPLODE RUST - EU Dev runs a procedural map of size 4,000 with seed 1325624238, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain EXPLODE RUST - EU Dev?

These Rust Graphs lists include EXPLODE RUST - EU Dev: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On EXPLODE RUST - EU Dev, what is meant by each tag?

Tags published by EXPLODE RUST - EU Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is EXPLODE RUST - EU Dev joined?

Connect with client.connect 202.36.95.51:26412: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded