StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 13m ago

Nayte's Rust Server

Online 203.10.96.194:28015 checked 13m ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe292d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Nayte's Rust Server
Fig. 2

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
163 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
107 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Nayte's Rust Server online, and what uptime has been recorded?

Nayte's Rust Server is up at this moment. About 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Nayte's Rust Server show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 217,792 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,776 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Nayte's Rust Server hosted?

There is no region published by Nayte's Rust Server, and its region code is us3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 203.10.96.194:28015.

What Rust version is recorded for Nayte's Rust Server?

Rust network protocol 2617 and build 140244 on Windows: that is what Nayte's Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Nayte's Rust Server?

At the last refresh, Nayte's Rust Server recorded 0 players across 20 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Nayte's Rust Server placed?

Within the top 69% of all ranked servers: Nayte's Rust Server at #15,353 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Nayte's Rust Server?

The record of Nayte's Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 292 days 9 hours ago.

Settings

Which rules and settings are recorded for Nayte's Rust Server?

No gather rate is stated in the name of Nayte's Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Nayte's Rust Server?

Seed 7863 and size 4,500 define the procedural map Nayte's Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Nayte's Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Nayte's Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Nayte's Rust Server, what is meant by each tag?

The game's server browser reads these tags from Nayte's Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2617 (Protocol): To join, your game must be on protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): Standard network layer: RakNet; $rus3 (Region code): us3 is the server's region code. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Nayte's Rust Server joined?

In Rust, press F1 and type client.connect 203.10.96.194:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2617
Protocol To join, your game must be on protocol 2617.
cs140244
Build The game build is 140244.
ptrak
Networking Standard network layer: RakNet.
$rus3
Region code us3 is the server's region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded