StatusLive Servers online11,685 Players51,425 Populated3,180 Wiped · 3 h127 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 1d ago

rustsc verification probe

Offline 203.149.74.189:29100 checked 1d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on rustsc verification probe
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:06 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
313 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
319 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is rustsc verification probe online, and what uptime has been recorded?

rustsc verification probe is offline at this moment; 27 hours ago is when it was last seen. For the last 2 full days the record is 1 of 48 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

What location is recorded for rustsc verification probe?

No region is published by rustsc verification probe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 203.149.74.189:29100.

What Rust version is recorded for rustsc verification probe?

Rust network protocol 2635 and build 168909 on Linux: that is what rustsc verification probe runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for rustsc verification probe?

No response from rustsc verification probe; the server was last seen 27 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does rustsc verification probe hold?

Within the top 69% of all ranked servers: rustsc verification probe at #15,335 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for rustsc verification probe?

Too few wipes are on record for rustsc verification probe to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 hours ago the current world was made.

Settings

What settings and rules apply on rustsc verification probe?

The name of rustsc verification probe records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is rustsc verification probe played?

A procedural map, generated by the game, is what rustsc verification probe runs.

Lists and filters

Where does rustsc verification probe appear among the Rust Graphs lists and filters?

On Rust Graphs, rustsc verification probe is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On rustsc verification probe, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags rustsc verification probe publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to rustsc verification probe?

Enter client.connect 203.149.74.189:29100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded