StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 8m ago

Outpost 51: Restricted Area

Online EU 203.16.163.119:28326 checked 8m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,269top 68% · #2529 in EU
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Outpost 51: Restricted Area
Fig. 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:46 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Outpost 51: Restricted Area, and is it online now?

Right now, Outpost 51: Restricted Area is recorded as online. The uptime it reports puts the last restart at about 4 days 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Outpost 51: Restricted Area stable in the figures recorded?

Average server fps over the last 48 hours is 91; the lowest was 26. Counted at its highest: 123,740 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,738 MB. Players feel low fps and a climbing entity count as lag.

In which location is Outpost 51: Restricted Area hosted?

The EU tag is how Outpost 51: Restricted Area lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.16.163.119:28326 is its address.

What Rust version is recorded for Outpost 51: Restricted Area?

On Linux, Outpost 51: Restricted Area runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Outpost 51: Restricted Area?

0 of 20 slots on Outpost 51: Restricted Area are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Outpost 51: Restricted Area hold?

Outpost 51: Restricted Area also measures #2,529 in Europe on the same seven-day player-hour count, at #15,269 globally and in the top 68% of ranked servers.

Wipe data

On Outpost 51: Restricted Area, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Outpost 51: Restricted Area?

Once a month, with the force wipe, is when Outpost 51: Restricted Area wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Outpost 51: Restricted Area run, and what rules?

No gather rate is stated in the name of Outpost 51: Restricted Area. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has Outpost 51: Restricted Area loaded?

Size 4,500 with seed 420: that is the procedural map Outpost 51: Restricted Area runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Outpost 51: Restricted Area?

On Rust Graphs, Outpost 51: Restricted Area is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Outpost 51: Restricted Area?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags Outpost 51: Restricted Area publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Outpost 51: Restricted Area?

In Rust, press F1 and type client.connect 203.16.163.119:28326 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded