StatusLive Servers online11,899 Players104,128 Populated4,035 Wiped · 3 h421 Interval5 min Date29 OCT 2026

DWG RG-S7423Server sheetchecked 9m ago

A Shockbyte x Discord Production Rust Server

Online 203.16.163.148:26244 checked 9m ago

Connect
Players now 0/ 125 0% full
7-day average0peak 1
Rank#7,423top 33%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?

Right now, A Shockbyte x Discord Production Rust Server is recorded as online. The uptime it reports puts the last restart at about 4 days ago. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 25 October 2026.

What does the recorded performance of A Shockbyte x Discord Production Rust Server show?

252 server fps on average over the last 48 hours, and never under 232. Counted at its highest: 8,685 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,770 MB. Players feel low fps and a climbing entity count as lag.

In which location is A Shockbyte x Discord Production Rust Server hosted?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 203.16.163.148:26244 is its address.

On which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for A Shockbyte x Discord Production Rust Server?

0 of 125 slots on A Shockbyte x Discord Production Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Over the last seven days, A Shockbyte x Discord Production Rust Server records #7,423 for player hours: the top 33% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 2 hours ago.

Rules and settings

Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has A Shockbyte x Discord Production Rust Server loaded?

Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?

The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?

Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join A Shockbyte x Discord Production Rust Server?

Connect with client.connect 203.16.163.148:26244: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players Slots: 125.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded