StatusLive Servers online11,899 Players104,128 Populated4,035 Wiped · 3 h421 Interval5 min Date29 OCT 2026

DWG RG-S7634Server sheetchecked 7m ago

TRAVEL RUST | 2X | MODED | EU

Online EU 203.16.163.170:22294 checked 7m ago

2x moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 4
Rank#7,634top 34% · #2049 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:31 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on TRAVEL RUST | 2X | MODED | EU
Fig. 2

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:31 UTC1d ago – – running 0
Thu 22 Oct, 16:53 UTC7d ago 3 halved by day 1 5.1 days 2
Mon 19 Oct, 18:14 UTC10d ago 4 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 133 on average
250 / 275
02
RUST WAY MAX 5 | X2 | EU | SUNDAYEU · groups of 5 · 2x · weekly · 18 on average
0 / 300
03
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe |EU · groups of 6 · 2x · monthly · 8 on average
6 / 150
04
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 7 on average
6 / 200
05
[UA] БУРЕВІЙ X2 | UKRAINE | ВАЙП 29.10EU · groups of 7 · 2x · weekly · 4 on average
25 / 50
06
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TRAVEL RUST | 2X | MODED | EU, and is it up?

At this moment TRAVEL RUST | 2X | MODED | EU is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 19 October 2026 is when Rust Graphs first saw it.

How does TRAVEL RUST | 2X | MODED | EU perform, as measured?

The last 48 hours give an average of 221 server fps and a floor of 166. Counted at its highest: 38,127 entities, buildings, deployables and the rest of the world included. 3,723 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for TRAVEL RUST | 2X | MODED | EU?

With its EU tag, TRAVEL RUST | 2X | MODED | EU lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 203.16.163.170:22294 is its address.

On which Rust version is TRAVEL RUST | 2X | MODED | EU running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on TRAVEL RUST | 2X | MODED | EU. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TRAVEL RUST | 2X | MODED | EU?

At the last refresh, TRAVEL RUST | 2X | MODED | EU recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 4. The 48-hour peak falls at 12:00 UTC, averaging 2 players.

Against other Rust servers, where is TRAVEL RUST | 2X | MODED | EU placed?

The same seven-day player-hour count places TRAVEL RUST | 2X | MODED | EU at #2,049 within Europe, #7,634 across all ranked servers and in the top 34% of them.

Schedules

What happens on TRAVEL RUST | 2X | MODED | EU on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for TRAVEL RUST | 2X | MODED | EU?

TRAVEL RUST | 2X | MODED | EU wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 47 hours ago.

Settings

Which rules and settings are recorded for TRAVEL RUST | 2X | MODED | EU?

TRAVEL RUST | 2X | MODED | EU takes its gather rate from its name: 2x. The group limit is 6 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for TRAVEL RUST | 2X | MODED | EU?

Size 2,750 with seed 1: that is the procedural map TRAVEL RUST | 2X | MODED | EU runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does TRAVEL RUST | 2X | MODED | EU appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TRAVEL RUST | 2X | MODED | EU are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Which meaning is attached to each tag on TRAVEL RUST | 2X | MODED | EU?

The game's server browser reads these tags from TRAVEL RUST | 2X | MODED | EU: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is TRAVEL RUST | 2X | MODED | EU joined?

In Rust, press F1 and type client.connect 203.16.163.170:22294 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts6
Group limit The team limit is 6.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded