DWG RG-S15905Server sheetchecked 27d ago
A Shockbyte x Discord Production Rust Server
Offline 203.16.163.208:29654 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 27 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 203.16.163.208:29654 is its address.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 27 days 8 hours ago.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,905, within the top 70% of ranked servers.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 37 days 11 hours ago.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Size 3,000 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte x Discord Production Rust Server joined?
Enter client.connect 203.16.163.208:29654 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.