StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15502Server sheetchecked 38d ago

A Shockbyte Rust Server

Offline 203.16.163.8:29196 checked 38d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,502no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this moment; 38 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.16.163.8:29196 is its address.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 164924 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on A Shockbyte Rust Server?

No response from A Shockbyte Rust Server; the server was last seen 38 days 18 hours ago.

In the rankings, which position does A Shockbyte Rust Server hold?

Player hours over seven days place A Shockbyte Rust Server at #15,502, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 38 days 18 hours ago the current world was made.

Settings

Which settings does A Shockbyte Rust Server run, and what rules?

The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte Rust Server played?

A Shockbyte Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164924 (Build): 164924 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Shockbyte Rust Server joined?

Enter client.connect 203.16.163.8:29196 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164924
Build 164924 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded