DWG RG-S15308Server sheetchecked 9d ago
Local PVE | Closed test
Offline 203.23.178.51:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:24 UTC10d ago | 0 | – | running | 1 |
| Mon 12 Oct, 14:41 UTC16d ago | 1 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Local PVE | Closed test, and is it up?
Last seen 9 days 23 hours ago; right now Local PVE | Closed test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
What location is recorded for Local PVE | Closed test?
A region is not published by Local PVE | Closed test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.23.178.51:28015 is its address.
On which Rust version is Local PVE | Closed test running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local PVE | Closed test. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Local PVE | Closed test?
Local PVE | Closed test is not responding at the latest refresh; the last record of it online is 9 days 23 hours ago.
Against other Rust servers, where is Local PVE | Closed test placed?
Within the top 70% of all ranked servers: Local PVE | Closed test at #15,308 for player hours, seven days recorded.
Wipe data
On Local PVE | Closed test, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Local PVE | Closed test, when do wipes occur?
Too few wipes are on record for Local PVE | Closed test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days ago.
Map and rules
What settings and rules apply on Local PVE | Closed test?
No gather rate is stated in the name of Local PVE | Closed test. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Local PVE | Closed test loaded?
Local PVE | Closed test runs a procedural map, which the game generates.
Lists and filters
Where does Local PVE | Closed test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Local PVE | Closed test: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Local PVE | Closed test?
The game's server browser reads these tags from Local PVE | Closed test: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Local PVE | Closed test?
Connect with client.connect 203.23.178.51:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.