StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S15948Server sheetchecked 26d ago

Mark's Rust Test Server

Offline 204.111.11.150:28015 checked 26d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,948top 70%
Last wipe1180d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mark's Rust Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mark's Rust Test Server, and is it up?

Mark's Rust Test Server is offline at this moment; 26 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is Mark's Rust Test Server hosted?

A region is not published by Mark's Rust Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 204.111.11.150:28015 is its address.

On which Rust version is Mark's Rust Test Server running?

On Windows, Mark's Rust Test Server runs Rust network protocol 2405 and build 85678. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Mark's Rust Test Server?

No response from Mark's Rust Test Server; the server was last seen 26 days 14 hours ago.

Against other Rust servers, where is Mark's Rust Test Server placed?

Player hours over seven days place Mark's Rust Test Server at #15,948, within the top 70% of ranked servers.

Wipe times

On Mark's Rust Test Server, when do wipes occur?

The record of Mark's Rust Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 1180 days 19 hours ago.

Rules and settings

Which settings does Mark's Rust Test Server run, and what rules?

No gather rate is stated in the name of Mark's Rust Test Server. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Mark's Rust Test Server?

Mark's Rust Test Server runs a procedural map, which the game generates.

Filters

Where does Mark's Rust Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Mark's Rust Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

On Mark's Rust Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; v2405 (Protocol): To join, your game must be on protocol 2405; cs85678 (Build): 85678 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; he7280591 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Mark's Rust Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Mark's Rust Test Server?

Enter client.connect 204.111.11.150:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2405,he7280591,stok,gmrust,cs85678

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
v2405
Protocol To join, your game must be on protocol 2405.
cs85678
Build 85678 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.

Other

he7280591
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded