DWG RG-S15268Server sheetchecked 11m ago
Tizen's Test Server
Online 204.111.39.122:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Tizen's Test Server, and is it up?
At this moment Tizen's Test Server is online. About 6 days 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Tizen's Test Server stable in the figures recorded?
The last 48 hours give an average of 56 server fps and a floor of 37. Counted at its highest: 203,739 entities, buildings, deployables and the rest of the world included. 4,884 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Tizen's Test Server hosted?
A region is not published by Tizen's Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 204.111.39.122:28015.
What Rust version is recorded for Tizen's Test Server?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Tizen's Test Server. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Tizen's Test Server?
At the last refresh, Tizen's Test Server recorded 0 players across 1,000 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Tizen's Test Server placed?
Within the top 68% of all ranked servers: Tizen's Test Server at #15,268 for player hours, seven days recorded.
Wipe times
What is recorded on Tizen's Test Server on wipe day?
The recent wipes averaged a busiest count of 1 players. At 20 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Tizen's Test Server?
Too few wipes are on record for Tizen's Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 21 hours ago.
Map and rules
Which rules and settings are recorded for Tizen's Test Server?
Gather rate for Tizen's Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Tizen's Test Server loaded?
Size 6,000 with seed 1234: that is the procedural map Tizen's Test Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Tizen's Test Server?
The Rust Graphs lists that carry Tizen's Test Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Tizen's Test Server?
gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Tizen's Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Tizen's Test Server joined?
Enter client.connect 204.111.39.122:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8
Game
gmrust
mp1000
ts8
v2635
cs168909
ptrak
$r?
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.