StatusLive Servers online11,622 Players31,880 Populated2,774 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S5950Server sheetchecked 12m ago

WEREWOLF GAMING.CO Test

Online EU 205.178.168.74:28010 checked 12m ago

trio biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#5,950top 27% · #1849 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on WEREWOLF GAMING.CO Test
Fig. 2

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 63% in EU, and #381 of the trio servers (top 61%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:59 UTC1d ago – – – 0
Tue 27 Oct, 18:32 UTC1d ago – – – 0
Mon 26 Oct, 19:34 UTC2d ago – – – 0
Sun 25 Oct, 20:12 UTC3d ago – – – 1
Sun 25 Oct, 19:00 UTC3d ago – – – 1
Sat 24 Oct, 20:50 UTC4d ago 3 – 0.9 days 0
Mon 19 Oct, 19:03 UTC9d ago 1 halved by day 2 5.1 days 1
Mon 28 Sep, 17:48 UTC30d ago 2 halved by day 5 21.1 days 0
Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is WEREWOLF GAMING.CO Test, and is it online now?

At this moment WEREWOLF GAMING.CO Test is online. The uptime it reports puts the last restart at about 30 hours ago. For the last 7 full days the record is 111 of 168 hours up, 66% of the time. First seen by Rust Graphs on 13 September 2026.

How does WEREWOLF GAMING.CO Test perform, as measured?

29 server fps on average over the last 48 hours, and never under 2. Counted at its highest: 83,498 entities, buildings, deployables and the rest of the world included. 3,550 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for WEREWOLF GAMING.CO Test?

In Europe WEREWOLF GAMING.CO Test lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 205.178.168.74:28010.

What Rust version is recorded for WEREWOLF GAMING.CO Test?

Rust network protocol 2635 and build 168909 on Windows: that is what WEREWOLF GAMING.CO Test runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for WEREWOLF GAMING.CO Test?

At the last refresh, WEREWOLF GAMING.CO Test recorded 0 players across 200 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 17:00 UTC, averaging 2 players.

Against other Rust servers, where is WEREWOLF GAMING.CO Test placed?

Across seven days, player hours give WEREWOLF GAMING.CO Test #5,950 globally and #1,849 in Europe, a top 27% position among ranked servers. Ranked #381 among trio servers.

Schedules

Which times and days are wipes plotted at on WEREWOLF GAMING.CO Test?

None of the resets at WEREWOLF GAMING.CO Test, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Rules and settings

Which rules and settings are recorded for WEREWOLF GAMING.CO Test?

The name of WEREWOLF GAMING.CO Test records no gather rate. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has WEREWOLF GAMING.CO Test loaded?

Seed 24680 and size 3,700 define the procedural map WEREWOLF GAMING.CO Test generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Server WIPED 31 HOURS AGO.

Lists and filters

Where does WEREWOLF GAMING.CO Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WEREWOLF GAMING.CO Test are: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

On WEREWOLF GAMING.CO Test, what is meant by each tag?

The game's server browser reads these tags from WEREWOLF GAMING.CO Test: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is WEREWOLF GAMING.CO Test joined?

Connect with client.connect 205.178.168.74:28010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.werewolfgaming.co/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded