StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S14179Server sheetchecked 6h ago

Name of Server as Shown on the Client Server List

Offline 206.248.200.242:28015 checked 6h ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#14,179top 64%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:05 UTC6h ago – – running 0
Fri 16 Oct, 02:14 UTC13d ago 1 – – 1
Thu 15 Oct, 13:37 UTC14d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
239 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
318 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
782 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
48 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
895 / 950
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
748 / 800
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Name of Server as Shown on the Client Server List is offline at this moment; 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 206.248.200.242:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 6 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Over the last seven days, Name of Server as Shown on the Client Server List records #14,179 for player hours: the top 64% of all ranked servers.

Wipe times

On Name of Server as Shown on the Client Server List, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 hours ago.

Map and rules

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

The name of Name of Server as Shown on the Client Server List records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Name of Server as Shown on the Client Server List joined?

Connect with client.connect 206.248.200.242:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded