DWG RG-S11482Server sheetchecked 6m ago
Dook's Dungeon
Online 207.216.54.49:28025 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Dook's Dungeon online, and what uptime has been recorded?
Dook's Dungeon is up at this moment. The uptime it reports puts the last restart at about 14 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Dook's Dungeon stable in the figures recorded?
Average server fps over the last 48 hours is 120; the lowest was 49. Counted at its highest: 124,093 entities, buildings, deployables and the rest of the world included. 3,686 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Dook's Dungeon?
A region is not published by Dook's Dungeon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 207.216.54.49:28025 is its address.
What Rust version is recorded for Dook's Dungeon?
On Linux, Dook's Dungeon runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Dook's Dungeon?
0 of 500 slots on Dook's Dungeon are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Dook's Dungeon hold?
Over the last seven days, Dook's Dungeon records #11,482 for player hours: the top 52% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Dook's Dungeon?
Estimated from the force wipe is when Dook's Dungeon's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 49 days 2 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on Dook's Dungeon?
Gather rate for Dook's Dungeon: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Dook's Dungeon?
Size 4,500 with seed 1337420: that is the procedural map Dook's Dungeon runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Dook's Dungeon appear among the Rust Graphs lists and filters?
On Rust Graphs, Dook's Dungeon is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Dook's Dungeon?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Dook's Dungeon publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of Dook's Dungeon?
A keithscomputers.ca hostname is published by Dook's Dungeon, as it is by 1 other server we track; the same operator most likely runs them.
How to join
By what method do you join Dook's Dungeon?
In Rust, press F1 and type client.connect 207.216.54.49:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/bG9qzKBW.
Server tags
Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.