StatusLive Servers online11,745 Players55,760 Populated3,187 Wiped · 3 h129 Interval5 min Date30 OCT 2026

DWG RG-S13504Server sheetchecked 18d ago

Azure - Battlefield | 1000x | Face Checks | Free For All

Offline 207.255.38.119:28015 checked 18d ago

1000x teams off moddedcarbon
Connect
Players now 1/ 475 0% full
7-day average0peak –
Rank#13,504top 61%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Azure - Battlefield | 1000x | Face Checks |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct13 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:16 UTC18d ago 1 – running 0
Fri 9 Oct, 16:00 UTC20d ago 0 – 2.2 days 1
Mon 28 Sep, 16:58 UTC31d ago 1 – 11 days 0
Mon 28 Sep, 03:04 UTC31d ago 1 – 0.6 days 1
Wed 23 Sep, 21:16 UTC36d ago 1 – 4.2 days 0
Fri 18 Sep, 15:15 UTC41d ago 1 halved by day 1 5.3 days 1
Fri 18 Sep, 04:08 UTC41d ago 1 – 0.5 days 1
Thu 17 Sep, 01:43 UTC42d ago 1 – 1.1 days 1
Wed 16 Sep, 19:07 UTC43d ago 1 – 0.3 days 1
Wed 16 Sep, 03:04 UTC43d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Azure - Battlefield | 1000x | Face Checks | Free For All, and is it online now?

Azure - Battlefield | 1000x | Face Checks | Free For All is offline at this moment; 18 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for Azure - Battlefield | 1000x | Face Checks | Free For All?

There is no region published by Azure - Battlefield | 1000x | Face Checks | Free For All. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 207.255.38.119:28015.

On which Rust version is Azure - Battlefield | 1000x | Face Checks | Free For All running?

Rust network protocol 2634 and build 166586 on Windows: that is what Azure - Battlefield | 1000x | Face Checks | Free For All runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Azure - Battlefield | 1000x | Face Checks | Free For All?

No response from Azure - Battlefield | 1000x | Face Checks | Free For All; the server was last seen 18 days 4 hours ago.

Against other Rust servers, where is Azure - Battlefield | 1000x | Face Checks | Free For All placed?

Over the last seven days, Azure - Battlefield | 1000x | Face Checks | Free For All records #13,504 for player hours: the top 61% of all ranked servers.

Schedules

What happens on Azure - Battlefield | 1000x | Face Checks | Free For All on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Azure - Battlefield | 1000x | Face Checks | Free For All?

Azure - Battlefield | 1000x | Face Checks | Free For All wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 days 4 hours ago the current world was made.

Map and rules

Which settings does Azure - Battlefield | 1000x | Face Checks | Free For All run, and what rules?

The name records 1000x gather for Azure - Battlefield | 1000x | Face Checks | Free For All. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Filters

Where does Azure - Battlefield | 1000x | Face Checks | Free For All appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Azure - Battlefield | 1000x | Face Checks | Free For All are: Rust servers above 10x gather rate, Modded Rust servers and Rust battlefield servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Gather rate: More than 10x.

On Azure - Battlefield | 1000x | Face Checks | Free For All, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp475 (Max players): The slot count is 475; ts0 (Group limit): Team play is off; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Azure - Battlefield | 1000x | Face Checks | Free For All publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Azure - Battlefield | 1000x | Face Checks | Free For All?

Enter client.connect 207.255.38.119:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp475,ptrak,$r?,v2634,gmrust,cs166586,ts0,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp475
Max players The slot count is 475.
ts0
Group limit Team play is off.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded