StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S14234Server sheetchecked 14m ago

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 14m ago

quad monthly wipes moddedoxide
Connect
Players now 0/ ?
7-day average0peak 1
Rank#14,234top 64%
Last wipe26d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75111:0018:0001:0007:0014:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [RD] TEST SERVER
Fig. 2

Server performance

01020304011:0018:0001:0007:0014:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #590 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC26d ago 1 – running 0
Fri 25 Sep, 13:59 UTC33d ago 1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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0 / 200
02
Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
0 / 100
03 2 / 200
04 0 / 75
05
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 125 on average
103 / 250
06 155 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [RD] TEST SERVER online, and what uptime has been recorded?

[RD] TEST SERVER is up at this moment. Counted from its reported uptime, the last restart was about 34 hours ago. 56 of 168 hours up over the last 7 full days, which is 33% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

Is [RD] TEST SERVER stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 49,781 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,254 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [RD] TEST SERVER hosted?

There is no region published by [RD] TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 208.103.169.136:28010 is its address.

On which Rust version is [RD] TEST SERVER running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [RD] TEST SERVER. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [RD] TEST SERVER?

Current player count on [RD] TEST SERVER: 0. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

What rank has been recorded for [RD] TEST SERVER?

Within the top 64% of all ranked servers: [RD] TEST SERVER at #14,234 for player hours, seven days recorded. Ranked #590 among quad servers.

Schedules

On [RD] TEST SERVER, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

On [RD] TEST SERVER, when do wipes occur?

At [RD] TEST SERVER the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on [RD] TEST SERVER?

No gather rate is stated in the name of [RD] TEST SERVER. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has [RD] TEST SERVER loaded?

Custom map at size 5,200 on [RD] TEST SERVER, with the file published for download from this page.

Tags

On Rust Graphs, which lists and filters contain [RD] TEST SERVER?

These Rust Graphs lists include [RD] TEST SERVER: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on [RD] TEST SERVER?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [RD] TEST SERVER publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [RD] TEST SERVER joined?

Enter client.connect 208.103.169.136:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustdecay.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded