StatusLive Servers online11,640 Players44,156 Populated3,059 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S2412Server sheetchecked 8m ago

VALHALLA |HUN|ENG

Online EU 208.115.206.18:28215 checked 8m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 1/ 50 2% full
7-day average2peak 9
Rank#2,412top 11% · #931 in EU
Last wipe13d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on VALHALLA |HUN|ENG
Fig. 2

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 28d 9hThu 26 Nov, 18:04 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago 8 – running 4
Thu 1 Oct, 18:08 UTC FW27d ago 15 halved by day 4 14 days 2
Thu 24 Sep, 18:19 UTC34d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is VALHALLA |HUN|ENG, and is it online now?

VALHALLA |HUN|ENG is up at this moment. About 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of VALHALLA |HUN|ENG show?

The last 48 hours give an average of 50 server fps and a floor of 50. Counted at its highest: 75,055 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,962 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is VALHALLA |HUN|ENG hosted?

In Europe VALHALLA |HUN|ENG lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 208.115.206.18:28215.

On which Rust version is VALHALLA |HUN|ENG running?

On Windows, VALHALLA |HUN|ENG runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on VALHALLA |HUN|ENG?

1 of 50 slots on VALHALLA |HUN|ENG are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 9. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 8 players.

In the rankings, which position does VALHALLA |HUN|ENG hold?

VALHALLA |HUN|ENG also measures #931 in Europe on the same seven-day player-hour count, at #2,412 globally and in the top 11% of ranked servers.

Wipe data

On VALHALLA |HUN|ENG, what does the data show for wipe day?

An average of 11 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.5.

On VALHALLA |HUN|ENG, when do wipes occur?

Wipes at VALHALLA |HUN|ENG take place every 3 weeks on Thursday at 18:04 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 14 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does VALHALLA |HUN|ENG run, and what rules?

The name of VALHALLA |HUN|ENG records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is VALHALLA |HUN|ENG played?

Size 3,500 with seed 98126155: that is the procedural map VALHALLA |HUN|ENG runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does VALHALLA |HUN|ENG appear among the Rust Graphs lists and filters?

These Rust Graphs lists include VALHALLA |HUN|ENG: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On VALHALLA |HUN|ENG, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags VALHALLA |HUN|ENG publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join VALHALLA |HUN|ENG?

Enter client.connect 208.115.206.18:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/QMQ29jTDSa.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded