StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 14m ago

Warthog |Vanilla+|Monthly|Anti-Offline

Online EU 208.115.206.2:28315 checked 14m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69% · #2567 in EU
Last wipe26d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Warthog |Vanilla+|Monthly|Anti-Offline
Fig. 2

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:15 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Warthog |Vanilla+|Monthly|Anti-Offline, and is it online now?

At this moment Warthog |Vanilla+|Monthly|Anti-Offline is online. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 145 of 168 hours up, 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Warthog |Vanilla+|Monthly|Anti-Offline stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 99,756 entities, buildings, deployables and the rest of the world included. 3,527 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Warthog |Vanilla+|Monthly|Anti-Offline hosted?

In Europe Warthog |Vanilla+|Monthly|Anti-Offline lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.115.206.2:28315.

On which Rust version is Warthog |Vanilla+|Monthly|Anti-Offline running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Warthog |Vanilla+|Monthly|Anti-Offline. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Warthog |Vanilla+|Monthly|Anti-Offline?

0 of 50 slots on Warthog |Vanilla+|Monthly|Anti-Offline are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Warthog |Vanilla+|Monthly|Anti-Offline placed?

Across seven days, player hours give Warthog |Vanilla+|Monthly|Anti-Offline #15,351 globally and #2,567 in Europe, a top 69% position among ranked servers.

Wipe times

What is recorded on Warthog |Vanilla+|Monthly|Anti-Offline on wipe day?

The recent wipes averaged a busiest count of 3 players. At 26 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Warthog |Vanilla+|Monthly|Anti-Offline?

At Warthog |Vanilla+|Monthly|Anti-Offline the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on Warthog |Vanilla+|Monthly|Anti-Offline?

Gather rate for Warthog |Vanilla+|Monthly|Anti-Offline: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has Warthog |Vanilla+|Monthly|Anti-Offline loaded?

Seed 96024033 and size 4,250 define the procedural map Warthog |Vanilla+|Monthly|Anti-Offline generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Warthog |Vanilla+|Monthly|Anti-Offline?

On Rust Graphs, Warthog |Vanilla+|Monthly|Anti-Offline is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Warthog |Vanilla+|Monthly|Anti-Offline, what is meant by each tag?

The game's server browser reads these tags from Warthog |Vanilla+|Monthly|Anti-Offline: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Warthog |Vanilla+|Monthly|Anti-Offline joined?

Enter client.connect 208.115.206.2:28315 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://warthog.pingperfecthosting.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded