StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S15164Server sheetchecked 14d ago

Snow Land 2.0

Offline 208.52.146.13:10005 checked 14d ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,164top 70%
Last wipe24d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Snow Land 2.0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap10.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:25 UTC24d ago 1 – running 0
Sat 3 Oct, 23:33 UTC25d ago 1 – 1.8 days 0
Mon 14 Sep, 16:09 UTC45d ago 1 halved by day 2 19.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Snow Land 2.0, and is it online now?

Last seen 14 days 7 hours ago; right now Snow Land 2.0 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Snow Land 2.0?

A region is not published by Snow Land 2.0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 208.52.146.13:10005.

On which Rust version is Snow Land 2.0 running?

On Linux, Snow Land 2.0 runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Snow Land 2.0?

Snow Land 2.0 is not responding at the latest refresh; the last record of it online is 14 days 7 hours ago.

In the rankings, which position does Snow Land 2.0 hold?

Player hours over seven days place Snow Land 2.0 at #15,164, within the top 70% of ranked servers.

Schedules

What is recorded on Snow Land 2.0 on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

On Snow Land 2.0, when do wipes occur?

Once a month, with the force wipe, is when Snow Land 2.0 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for Snow Land 2.0?

The name of Snow Land 2.0 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Snow Land 2.0 loaded?

Snow Land 2.0 runs a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Snow Land 2.0 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Snow Land 2.0 are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Snow Land 2.0, what is meant by each tag?

The game's server browser reads these tags from Snow Land 2.0: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Snow Land 2.0?

Connect with client.connect 208.52.146.13:10005: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded