StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S5673Server sheetchecked 11m ago

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 11m ago

quad moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 4
Rank#5,673top 26% · #944 in NA
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Tommygun's Scarehouse | US | PvE Co-op...
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 26% of all ranked servers, top 50% in NA, and #349 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC21d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW26d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC28d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it up?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is up at this moment. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters stable in the figures recorded?

Average server fps over the last 48 hours is 235; the lowest was 227. Counted at its highest: 1,750 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,220 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The NA tag is how Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.52.152.2:6666.

What Rust version is recorded for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

On Windows, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

0 of 5 slots on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

In the rankings, which position does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters hold?

Across seven days, player hours give Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters #5,673 globally and #944 in North America, a top 26% position among ranked servers. #349 against other quad servers.

Wipe times

What happens on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 22 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 21 days 19 hours ago.

Map and rules

What settings and rules apply on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Gather rate for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: not stated in the name. Groups: 4 players maximum (quad). It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Seed 666 and size 2,000 define the procedural map Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

In Rust, press F1 and type client.connect 208.52.152.2:6666 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/4cvsyzC8wq is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded