DWG RG-S15383Server sheetchecked 17h ago
Rust In Paradise
Offline 208.52.152.43:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:24 UTC21d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:28 UTC29d ago | 1 | halved by day 1 | 8.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust In Paradise online, and what uptime has been recorded?
Rust In Paradise is offline at this moment; 17 hours ago is when it was last seen. About 20 days 8 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 28 September 2026.
Is Rust In Paradise stable in the figures recorded?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 29,170 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,402 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust In Paradise hosted?
A region is not published by Rust In Paradise. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 208.52.152.43:28015 is its address.
What Rust version is recorded for Rust In Paradise?
On Linux, Rust In Paradise runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Rust In Paradise?
Rust In Paradise is not responding at the latest refresh; the last record of it online is 17 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does Rust In Paradise hold?
Within the top 70% of all ranked servers: Rust In Paradise at #15,383 for player hours, seven days recorded.
Wipe data
What is recorded on Rust In Paradise on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 5 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on Rust In Paradise?
The record of Rust In Paradise's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 2 hours ago the current world was made.
Settings
Which rules and settings are recorded for Rust In Paradise?
No gather rate is stated in the name of Rust In Paradise. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Rust In Paradise played?
Seed 1337 and size 2,500 define the procedural map Rust In Paradise generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Rust In Paradise?
On Rust Graphs, Rust In Paradise is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust In Paradise, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust In Paradise publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Rust In Paradise?
Enter client.connect 208.52.152.43:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.