StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 17h ago

Rust In Paradise

Offline 208.52.152.43:28015 checked 17h ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0002:0008:0013:0019:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rust In Paradise
Fig. 2

Server performance

0246820:0002:0008:0013:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC21d ago 1 – running 0
Mon 28 Sep, 02:28 UTC29d ago 1 halved by day 1 8.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
802 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
57 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
118 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
459 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
282 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
214 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust In Paradise online, and what uptime has been recorded?

Rust In Paradise is offline at this moment; 17 hours ago is when it was last seen. About 20 days 8 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 28 September 2026.

Is Rust In Paradise stable in the figures recorded?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 29,170 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,402 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust In Paradise hosted?

A region is not published by Rust In Paradise. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 208.52.152.43:28015 is its address.

What Rust version is recorded for Rust In Paradise?

On Linux, Rust In Paradise runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust In Paradise?

Rust In Paradise is not responding at the latest refresh; the last record of it online is 17 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust In Paradise hold?

Within the top 70% of all ranked servers: Rust In Paradise at #15,383 for player hours, seven days recorded.

Wipe data

What is recorded on Rust In Paradise on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 5 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Rust In Paradise?

The record of Rust In Paradise's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rust In Paradise?

No gather rate is stated in the name of Rust In Paradise. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Rust In Paradise played?

Seed 1337 and size 2,500 define the procedural map Rust In Paradise generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rust In Paradise?

On Rust Graphs, Rust In Paradise is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust In Paradise, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust In Paradise publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rust In Paradise?

Enter client.connect 208.52.152.43:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded