StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h138 Interval5 min Date30 OCT 2026

DWG RG-S15825Server sheetchecked 20d ago

osmium dev p6c-osmium (local)

Offline 208.88.69.27:28730 checked 20d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,825top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on osmium dev p6c-osmium (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:34 UTC20d ago 0 – running 0
Thu 8 Oct, 00:47 UTC22d ago 0 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is osmium dev p6c-osmium (local) online, and what uptime has been recorded?

The current state of osmium dev p6c-osmium (local) is offline, with the last sighting 20 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

What location is recorded for osmium dev p6c-osmium (local)?

A region is not published by osmium dev p6c-osmium (local). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 208.88.69.27:28730 is its address.

On which Rust version is osmium dev p6c-osmium (local) running?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on osmium dev p6c-osmium (local). The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on osmium dev p6c-osmium (local)?

osmium dev p6c-osmium (local) is not responding at the latest refresh; the last record of it online is 20 days 16 hours ago.

Against other Rust servers, where is osmium dev p6c-osmium (local) placed?

Over the last seven days, osmium dev p6c-osmium (local) records #15,825 for player hours: the top 72% of all ranked servers.

Schedules

On osmium dev p6c-osmium (local), what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for osmium dev p6c-osmium (local)?

osmium dev p6c-osmium (local)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 16 hours ago.

Rules and settings

Which settings does osmium dev p6c-osmium (local) run, and what rules?

Gather rate for osmium dev p6c-osmium (local): not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is osmium dev p6c-osmium (local) played?

A procedural map, generated by the game, is what osmium dev p6c-osmium (local) runs.

Lists and filters

Where does osmium dev p6c-osmium (local) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include osmium dev p6c-osmium (local): Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On osmium dev p6c-osmium (local), what is meant by each tag?

The game's server browser reads these tags from osmium dev p6c-osmium (local): gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is osmium dev p6c-osmium (local) joined?

Enter client.connect 208.88.69.27:28730 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded