StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S15404Server sheetchecked 12m ago

Shinigumis Server

Online 209.192.185.65:28045 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Shinigumis Server
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Shinigumis Server online, and what uptime has been recorded?

Right now, Shinigumis Server is recorded as online. About 15 days 13 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 12 October 2026 is when Rust Graphs first saw it.

How does Shinigumis Server perform, as measured?

The last 48 hours give an average of 100 server fps and a floor of 80. Counted at its highest: 126,659 entities, buildings, deployables and the rest of the world included. 5,762 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Shinigumis Server?

No region is published by Shinigumis Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 209.192.185.65:28045 is its address.

What Rust version is recorded for Shinigumis Server?

Rust network protocol 2634 and build 167398 on Windows: that is what Shinigumis Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Shinigumis Server?

At the last refresh, Shinigumis Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Shinigumis Server placed?

Within the top 69% of all ranked servers: Shinigumis Server at #15,404 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Shinigumis Server?

Shinigumis Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 15 hours ago.

Rules and settings

Which settings does Shinigumis Server run, and what rules?

No gather rate is stated in the name of Shinigumis Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Shinigumis Server?

Size 4,750 with seed 820261: that is the procedural map Shinigumis Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Shinigumis Server?

On Rust Graphs, Shinigumis Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Shinigumis Server, what is meant by each tag?

The game's server browser reads these tags from Shinigumis Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Shinigumis Server joined?

Connect with client.connect 209.192.185.65:28045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/5nYVJy4PTF is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded