StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S15196Server sheetchecked 11d ago

My Rust server | Powered by AMP

Offline 209.198.153.16:28015 checked 11d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,196top 70%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
193 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
21 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

The current state of My Rust server | Powered by AMP is offline, with the last sighting 11 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 209.198.153.16:28015.

On which Rust version is My Rust server | Powered by AMP running?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on My Rust server | Powered by AMP. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 11 days 21 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Within the top 70% of all ranked servers: My Rust server | Powered by AMP at #15,196 for player hours, seven days recorded.

Schedules

On My Rust server | Powered by AMP, when do wipes occur?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 44 days 4 hours ago.

Map and rules

What settings and rules apply on My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 209.198.153.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded