StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S15123Server sheetchecked 12d ago

test

Offline 209.198.153.29:20000 checked 12d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,123top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
406 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
962 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
44 / 100
05
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480 / 8
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
986 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is test online, and what uptime has been recorded?

test is offline at this moment; 12 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.

In which location is test hosted?

No region is published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 209.198.153.29:20000 is its address.

What Rust version is recorded for test?

Rust network protocol 2634 and build 167781 on Windows: that is what test runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on test?

The latest refresh records test as offline, last seen 12 days 21 hours ago.

In the rankings, which position does test hold?

Over the last seven days, test records #15,123 for player hours: the top 70% of all ranked servers.

Wipe data

What wipe schedule has been recorded for test?

Too few wipes are on record for test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 1 hours ago.

Rules and settings

What settings and rules apply on test?

The name of test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has test loaded?

A procedural map, generated by the game, is what test runs.

Lists and filters

On Rust Graphs, which lists and filters contain test?

These Rust Graphs lists include test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on test?

Tags published by test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join test?

Enter client.connect 209.198.153.29:20000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded