StatusLive Servers online11,720 Players60,549 Populated3,378 Wiped · 3 h181 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 12m ago

Lunn Family Rust

Online 209.205.104.153:28015 checked 12m ago

pve
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Lunn Family Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:54 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
16 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
23 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04 6 / 150
05
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
37 / 200
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
4 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Lunn Family Rust, and is it up?

At this moment Lunn Family Rust is online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is Lunn Family Rust hosted?

There is no region published by Lunn Family Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 209.205.104.153:28015.

What Rust version is recorded for Lunn Family Rust?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on Lunn Family Rust. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Lunn Family Rust?

At the last refresh, Lunn Family Rust recorded 0 players across 5 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Lunn Family Rust placed?

Player hours over seven days place Lunn Family Rust at #15,323, within the top 69% of ranked servers.

Wipe times

What happens on Lunn Family Rust on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Lunn Family Rust?

The record of Lunn Family Rust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on Lunn Family Rust?

No gather rate is stated in the name of Lunn Family Rust. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Lunn Family Rust loaded?

Lunn Family Rust runs a procedural map, which the game generates.

Filters

Where does Lunn Family Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Lunn Family Rust are: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Lunn Family Rust, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world are the tags Lunn Family Rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Lunn Family Rust?

Enter client.connect 209.205.104.153:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded