DWG RG-S15401Server sheetchecked 40d ago
cntjsdn
Offline 211.115.168.186:40716 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is cntjsdn online, and what uptime has been recorded?
Last seen 40 days 17 hours ago; right now cntjsdn is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for cntjsdn?
No region is published by cntjsdn. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 211.115.168.186:40716.
On which Rust version is cntjsdn running?
On Windows, cntjsdn runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on cntjsdn?
The latest refresh records cntjsdn as offline, last seen 40 days 17 hours ago.
What rank has been recorded for cntjsdn?
Player hours over seven days place cntjsdn at #15,401, within the top – of ranked servers.
Wipe times
On cntjsdn, when do wipes occur?
Too few wipes are on record for cntjsdn to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 40 days 17 hours ago the current world was made.
Map and rules
Which settings does cntjsdn run, and what rules?
No gather rate is stated in the name of cntjsdn. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for cntjsdn?
A procedural map, generated by the game, is what cntjsdn runs.
Filters
Where does cntjsdn appear among the Rust Graphs lists and filters?
These Rust Graphs lists include cntjsdn: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On cntjsdn, what is meant by each tag?
Tags published by cntjsdn, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join cntjsdn?
Connect with client.connect 211.115.168.186:40716: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.