DWG RG-S12998Server sheetchecked 46d ago
TestTest3
Offline 211.199.53.75:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TestTest3, and is it up?
Last seen 46 days 1 hours ago; right now TestTest3 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is TestTest3 hosted?
There is no region published by TestTest3. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 211.199.53.75:28015.
What Rust version is recorded for TestTest3?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on TestTest3. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for TestTest3?
No response from TestTest3; the server was last seen 46 days 1 hours ago.
In the rankings, which position does TestTest3 hold?
Within the top – of all ranked servers: TestTest3 at #12,998 for player hours, seven days recorded.
Wipe times
On TestTest3, when do wipes occur?
TestTest3's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 52 days 22 hours ago.
Settings
Which settings does TestTest3 run, and what rules?
The name of TestTest3 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for TestTest3?
TestTest3 runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TestTest3?
The Rust Graphs lists that carry TestTest3 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestTest3, what is meant by each tag?
The game's server browser reads these tags from TestTest3: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TestTest3?
In Rust, press F1 and type client.connect 211.199.53.75:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.