StatusLive Servers online11,608 Players34,356 Populated2,818 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S6019Server sheetchecked 6h ago

LOCAL LAB [no EAC]

Offline 212.14.31.16:28015 checked 6h ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,019top 27%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75116:0019:0022:0017:0021:0000:00

Hourly average and peak, UTC.

Fig. 1Players on LOCAL LAB [no EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
196 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
182 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
90 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LOCAL LAB [no EAC], and is it online now?

LOCAL LAB [no EAC] is offline at this moment; 6 hours ago is when it was last seen. For the last 7 full days the record is 42 of 168 hours up, 25% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for LOCAL LAB [no EAC]?

No region is published by LOCAL LAB [no EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.14.31.16:28015.

On which Rust version is LOCAL LAB [no EAC] running?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on LOCAL LAB [no EAC]?

The latest refresh records LOCAL LAB [no EAC] as offline, last seen 6 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

In the rankings, which position does LOCAL LAB [no EAC] hold?

Player hours over seven days place LOCAL LAB [no EAC] at #6,019, within the top 27% of ranked servers.

Wipe data

On LOCAL LAB [no EAC], what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for LOCAL LAB [no EAC]?

Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 15 hours ago.

Map and rules

Which settings does LOCAL LAB [no EAC] run, and what rules?

No gather rate is stated in the name of LOCAL LAB [no EAC]. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has LOCAL LAB [no EAC] loaded?

A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.

Tags

On Rust Graphs, which lists and filters contain LOCAL LAB [no EAC]?

These Rust Graphs lists include LOCAL LAB [no EAC]: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On LOCAL LAB [no EAC], what is meant by each tag?

The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join LOCAL LAB [no EAC]?

Enter client.connect 212.14.31.16:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded