StatusLive Servers online11,633 Players48,252 Populated3,188 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S13711Server sheetchecked 20d ago

Mi Server Local Vanilla

Offline 212.145.47.18:28015 checked 20d ago

Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#13,711top 62%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mi Server Local Vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:09 UTC20d ago 1 – running 0
Fri 2 Oct, 18:52 UTC25d ago 1 – 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
480 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
34 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
148 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Mi Server Local Vanilla online, and what uptime has been recorded?

The current state of Mi Server Local Vanilla is offline, with the last sighting 20 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is Mi Server Local Vanilla hosted?

No region is published by Mi Server Local Vanilla. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 212.145.47.18:28015.

What Rust version is recorded for Mi Server Local Vanilla?

Rust network protocol 2634 and build 167058 on Windows: that is what Mi Server Local Vanilla runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Mi Server Local Vanilla?

The latest refresh records Mi Server Local Vanilla as offline, last seen 20 days 8 hours ago.

Against other Rust servers, where is Mi Server Local Vanilla placed?

Within the top 62% of all ranked servers: Mi Server Local Vanilla at #13,711 for player hours, seven days recorded.

Wipe data

What happens on Mi Server Local Vanilla on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Mi Server Local Vanilla?

The record of Mi Server Local Vanilla's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 15 hours ago.

Map and rules

Which settings does Mi Server Local Vanilla run, and what rules?

No gather rate is stated in the name of Mi Server Local Vanilla. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Mi Server Local Vanilla loaded?

A procedural map, generated by the game, is what Mi Server Local Vanilla runs.

Tags

On Rust Graphs, which lists and filters contain Mi Server Local Vanilla?

The Rust Graphs lists that carry Mi Server Local Vanilla are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Mi Server Local Vanilla?

Tags published by Mi Server Local Vanilla, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Mi Server Local Vanilla joined?

In Rust, press F1 and type client.connect 212.145.47.18:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded